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Non-governmental
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Non-governmental organizations
Junk Guild
The Junk Guild is an NGO devoted to the upkeep, maintenance, and salvage of the
technology forming the infrastructure of Cosmic Era society. Thanks to the work
of Reverend Malchio, the Junk Guild has non-aggression treaties with all three
major factions (Earth Alliance, ZAFT, and Orb) - any person or vessel that bears
the emblem of the Junk Guild cannot be denied entry to any treaty signatory, as
long as they obey the laws within (though they may be restricted as to where
they may go - ZAFT, for example, does not allow Junk Guild members onto the
PLANTs unless they are granted special permission.) The Junk Guild is rather
decentralized - while there is an overseeing body that governs the Guild as a
whole, most of the work is done by small teams of technicians who act
independently.
Most Junk Guild teams spend their days either going through battlefields
salvaging usable equipment or working under contract. Contracts can vary from
salvage operations to repair to recovery of equipment. Large contracts may
necessitate multiple Guild teams - it is not uncommon to see a large contingent
of Guild techs working on major projects, such as the Giga-Float mobile mass
driver. The Guild espouses non-violence - Guild techs will only fight to defend
themselves, and even then will refrain from killing unless there is no other
option.
Unlike the nations of the world, who prefer to standardize their equipment, Junk
Guild equipment is an eclectic mix of whatever they can afford/repair/salvage.
It is not uncommon to see a Guild team using an assortment of repair pods and
salvaged ZAFT mobile suits for work in space. Teams tend to stick with lightly
armored and armed vessels as bases of operation in space, as they place a
premium on cargo space as opposed to combat ability. On Earth, retrofitted
military transports are often used - the Lesseps-class transport is popular with
the Guild, thanks to its large cargo bay and ease of retrofitting for repair
duties - the turrets on the top deck can easily be replaced with manipulator
arms.
The Guild acquires new recruits from all walks of life, Natural and Coordinator
alike. New recruits undergo basic training and indoctrination, then are sent to
a team for on the job training. After a probationary period, the Guild then
accepts the recruit as a Guild tech, and they are assigned to a team. Because
Junk Techs tend to trust each other (lacking a reason to do otherwise), it is
occasionally possible to infiltrate the Junk Guild, as Juri Wu Nien did in an
attempt to steal the Red Frame. During the Bloody Valentine War, the Junk Guild
team led by "The Professor" discovered the Astray project and recovered the
MBF-P02 Astray Red Frame. It was later revealed that the discovery was in fact a
result of the Professor's long-time friend Erica Simmons who had informed the
Professor of the Astrays and asked her to recover them. The Professor's team was
not informed of this until months later, when they entered Orb territorial
waters and met with Dr. Simmons. Near the end of the war, Reverend Malchio made
arrangements for the Junk Guild to aid the Three Ships Alliance in a non-combat
capacity. The Junk Guild space vessel ReHOME served as a tender ship for the
Three Ships Alliance until the end of the war.
Serpent Tail
Serpent Tail
The Serpent Tail is a mercenary group that uses Earth Alliance and ZAFT
equipment to get the job done. They have always taken on a job by the highest
bidder, and have almost always gotten the job done. Their leader is a Combat
Coordinator named Gai Murakumo, who escaped from the Earth Alliance and broke
free of his mental conditioning. Gai pilots one of the three Orb Astray
prototypes, the rebuilt MBF-P03 Astray Blue Frame Second L, and is considered by
many to be the deadliest warrior in the Earth Sphere. This mercenary company has
no government whatsoever, and is split up into teams. Gai's team operates from
either a captured Laurasia-class frigate or an unmarked civilian freighter, and
his subordinates consist of fellow pilot and wingman Elijah Kiel, the ship's
captain and intelligence operative Reed Wheeler, explosives expert and tactician
Loretta Aja, and client liaison Kazahana Aja.
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